/*
  ==============================================================================

   This file is part of the JUCE framework.
   Copyright (c) Raw Material Software Limited

   JUCE is an open source framework subject to commercial or open source
   licensing.

   By downloading, installing, or using the JUCE framework, or combining the
   JUCE framework with any other source code, object code, content or any other
   copyrightable work, you agree to the terms of the JUCE End User Licence
   Agreement, and all incorporated terms including the JUCE Privacy Policy and
   the JUCE Website Terms of Service, as applicable, which will bind you. If you
   do not agree to the terms of these agreements, we will not license the JUCE
   framework to you, and you must discontinue the installation or download
   process and cease use of the JUCE framework.

   JUCE End User Licence Agreement: https://juce.com/legal/juce-9-licence/
   JUCE Privacy Policy: https://juce.com/juce-privacy-policy
   JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/

   Or:

   You may also use this code under the terms of the AGPLv3:
   https://www.gnu.org/licenses/agpl-3.0.en.html

   THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
   WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.

  ==============================================================================
*/

namespace juce
{

LookAndFeel_V3::LookAndFeel_V3()
{
    setColour (TreeView::selectedItemBackgroundColourId, Colour (0x301111ee));

    const Colour textButtonColour (0xffeeeeff);
    setColour (TextButton::buttonColourId, textButtonColour);
    setColour (TextButton::buttonOnColourId, Colour (0xff888888));
    setColour (ComboBox::buttonColourId, textButtonColour);
    setColour (ComboBox::focusedOutlineColourId, textButtonColour);
    setColour (TextEditor::outlineColourId, Colours::transparentBlack);
    setColour (TabbedButtonBar::tabOutlineColourId, Colour (0x66000000));
    setColour (TabbedComponent::outlineColourId, Colour (0x66000000));
    setColour (Slider::trackColourId, Colour (0xbbffffff));
    setColour (Slider::thumbColourId, Colour (0xffddddff));
    setColour (BubbleComponent::backgroundColourId, Colour (0xeeeeeedd));
    setColour (ScrollBar::thumbColourId, Colour::greyLevel (0.8f).contrasting().withAlpha (0.13f));
    setColour (TableHeaderComponent::backgroundColourId, Colours::white.withAlpha (0.6f));
    setColour (TableHeaderComponent::outlineColourId,    Colours::black.withAlpha (0.5f));
}

LookAndFeel_V3::~LookAndFeel_V3() {}

bool LookAndFeel_V3::areScrollbarButtonsVisible()        { return false; }

void LookAndFeel_V3::drawStretchableLayoutResizerBar (Graphics& g, int /*w*/, int /*h*/, bool /*isVerticalBar*/,
                                                      bool isMouseOver, bool isMouseDragging)
{
    if (isMouseOver || isMouseDragging)
        g.fillAll (Colours::yellow.withAlpha (0.4f));
}

void LookAndFeel_V3::drawScrollbar (Graphics& g, ScrollBar& scrollbar, int x, int y, int width, int height,
                                    bool isScrollbarVertical, int thumbStartPosition, int thumbSize, bool isMouseOver, bool isMouseDown)
{
    Path thumbPath;

    if (thumbSize > 0)
    {
        const float thumbIndent = (float) (isScrollbarVertical ? width : height) * 0.25f;
        const float thumbIndentx2 = thumbIndent * 2.0f;

        if (isScrollbarVertical)
            thumbPath.addRoundedRectangle ((float) x + thumbIndent, (float) thumbStartPosition + thumbIndent,
                                           (float) width - thumbIndentx2, (float) thumbSize - thumbIndentx2, ((float) width - thumbIndentx2) * 0.5f);
        else
            thumbPath.addRoundedRectangle ((float) thumbStartPosition + thumbIndent, (float) y + thumbIndent,
                                           (float) thumbSize - thumbIndentx2, (float) height - thumbIndentx2, ((float) height - thumbIndentx2) * 0.5f);
    }

    Colour thumbCol (scrollbar.findColour (ScrollBar::thumbColourId, true));

    if (isMouseOver || isMouseDown)
        thumbCol = thumbCol.withMultipliedAlpha (2.0f);

    g.setColour (thumbCol);
    g.fillPath (thumbPath);

    g.setColour (thumbCol.contrasting ((isMouseOver  || isMouseDown) ? 0.2f : 0.1f));
    g.strokePath (thumbPath, PathStrokeType (1.0f));
}

void LookAndFeel_V3::drawConcertinaPanelHeader (Graphics& g, const Rectangle<int>& area,
                                                bool isMouseOver, bool /*isMouseDown*/,
                                                ConcertinaPanel&, Component& panel)
{
    const Colour bkg (Colours::grey);

    g.setGradientFill (ColourGradient::vertical (Colours::white.withAlpha (isMouseOver ? 0.4f : 0.2f), (float) area.getY(),
                                                 Colours::darkgrey.withAlpha (0.1f), (float) area.getBottom()));
    g.fillAll();

    g.setColour (bkg.contrasting().withAlpha (0.1f));
    g.fillRect (area.withHeight (1));
    g.fillRect (area.withTop (area.getBottom() - 1));

    g.setColour (bkg.contrasting());
    g.setFont (Font (withDefaultMetrics (FontOptions { (float) area.getHeight() * 0.6f })).boldened());
    g.drawFittedText (panel.getName(), 4, 0, area.getWidth() - 6, area.getHeight(), Justification::centredLeft, 1);
}

static void drawButtonShape (Graphics& g, const Path& outline, Colour baseColour, float height)
{
    const float mainBrightness = baseColour.getBrightness();
    const float mainAlpha = baseColour.getFloatAlpha();

    g.setGradientFill (ColourGradient::vertical (baseColour.brighter (0.2f), 0.0f,
                                                 baseColour.darker (0.25f), height));
    g.fillPath (outline);

    g.setColour (Colours::white.withAlpha (0.4f * mainAlpha * mainBrightness * mainBrightness));
    g.strokePath (outline, PathStrokeType (1.0f), AffineTransform::translation (0.0f, 1.0f)
                                                        .scaled (1.0f, (height - 1.6f) / height));

    g.setColour (Colours::black.withAlpha (0.4f * mainAlpha));
    g.strokePath (outline, PathStrokeType (1.0f));
}

void LookAndFeel_V3::drawButtonBackground (Graphics& g, Button& button, const Colour& backgroundColour,
                                           bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown)
{
    Colour baseColour (backgroundColour.withMultipliedSaturation (button.hasKeyboardFocus (true) ? 1.3f : 0.9f)
                                       .withMultipliedAlpha (button.isEnabled() ? 0.9f : 0.5f));

    if (shouldDrawButtonAsDown || shouldDrawButtonAsHighlighted)
        baseColour = baseColour.contrasting (shouldDrawButtonAsDown ? 0.2f : 0.1f);

    const bool flatOnLeft   = button.isConnectedOnLeft();
    const bool flatOnRight  = button.isConnectedOnRight();
    const bool flatOnTop    = button.isConnectedOnTop();
    const bool flatOnBottom = button.isConnectedOnBottom();

    const float width  = (float) button.getWidth()  - 1.0f;
    const float height = (float) button.getHeight() - 1.0f;

    if (width > 0 && height > 0)
    {
        const float cornerSize = 4.0f;

        Path outline;
        outline.addRoundedRectangle (0.5f, 0.5f, width, height, cornerSize, cornerSize,
                                     ! (flatOnLeft  || flatOnTop),
                                     ! (flatOnRight || flatOnTop),
                                     ! (flatOnLeft  || flatOnBottom),
                                     ! (flatOnRight || flatOnBottom));

        drawButtonShape (g, outline, baseColour, height);
    }
}

void LookAndFeel_V3::drawTableHeaderBackground (Graphics& g, TableHeaderComponent& header)
{
    auto r = header.getLocalBounds();
    auto outlineColour = header.findColour (TableHeaderComponent::outlineColourId);

    g.setColour (outlineColour);
    g.fillRect (r.removeFromBottom (1));

    g.setColour (header.findColour (TableHeaderComponent::backgroundColourId));
    g.fillRect (r);

    g.setColour (outlineColour);

    for (int i = header.getNumColumns (true); --i >= 0;)
        g.fillRect (header.getColumnPosition (i).removeFromRight (1));
}

int LookAndFeel_V3::getTabButtonOverlap (int /*tabDepth*/)            { return -1; }
int LookAndFeel_V3::getTabButtonSpaceAroundImage()                    { return 0; }

void LookAndFeel_V3::createTabTextLayout (const TabBarButton& button, float length, float depth,
                                          Colour colour, TextLayout& textLayout)
{
    Font font (button.withDefaultMetrics (FontOptions { depth * 0.5f }));
    font.setUnderline (button.hasKeyboardFocus (false));

    AttributedString s;
    s.setJustification (Justification::centred);
    s.append (button.getButtonText().trim(), font, colour);

    textLayout.createLayout (s, length);
}

void LookAndFeel_V3::drawTabButton (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown)
{
    const Rectangle<int> activeArea (button.getActiveArea());

    const TabbedButtonBar::Orientation o = button.getTabbedButtonBar().getOrientation();

    const Colour bkg (button.getTabBackgroundColour());

    if (button.getToggleState())
    {
        g.setColour (bkg);
    }
    else
    {
        Point<int> p1, p2;

        switch (o)
        {
            case TabbedButtonBar::TabsAtBottom:   p1 = activeArea.getBottomLeft(); p2 = activeArea.getTopLeft();    break;
            case TabbedButtonBar::TabsAtTop:      p1 = activeArea.getTopLeft();    p2 = activeArea.getBottomLeft(); break;
            case TabbedButtonBar::TabsAtRight:    p1 = activeArea.getTopRight();   p2 = activeArea.getTopLeft();    break;
            case TabbedButtonBar::TabsAtLeft:     p1 = activeArea.getTopLeft();    p2 = activeArea.getTopRight();   break;
            default:                              jassertfalse; break;
        }

        g.setGradientFill (ColourGradient (bkg.brighter (0.2f), p1.toFloat(),
                                           bkg.darker (0.1f),   p2.toFloat(), false));
    }

    g.fillRect (activeArea);

    g.setColour (button.findColour (TabbedButtonBar::tabOutlineColourId));

    Rectangle<int> r (activeArea);

    if (o != TabbedButtonBar::TabsAtBottom)   g.fillRect (r.removeFromTop (1));
    if (o != TabbedButtonBar::TabsAtTop)      g.fillRect (r.removeFromBottom (1));
    if (o != TabbedButtonBar::TabsAtRight)    g.fillRect (r.removeFromLeft (1));
    if (o != TabbedButtonBar::TabsAtLeft)     g.fillRect (r.removeFromRight (1));

    const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f;

    Colour col (bkg.contrasting().withMultipliedAlpha (alpha));

    if (TabbedButtonBar* bar = button.findParentComponentOfClass<TabbedButtonBar>())
    {
        TabbedButtonBar::ColourIds colID = button.isFrontTab() ? TabbedButtonBar::frontTextColourId
                                                               : TabbedButtonBar::tabTextColourId;

        if (bar->isColourSpecified (colID))
            col = bar->findColour (colID);
        else if (isColourSpecified (colID))
            col = findColour (colID);
    }

    const Rectangle<float> area (button.getTextArea().toFloat());

    float length = area.getWidth();
    float depth  = area.getHeight();

    if (button.getTabbedButtonBar().isVertical())
        std::swap (length, depth);

    TextLayout textLayout;
    createTabTextLayout (button, length, depth, col, textLayout);

    AffineTransform t;

    switch (o)
    {
        case TabbedButtonBar::TabsAtLeft:   t = t.rotated (MathConstants<float>::pi * -0.5f).translated (area.getX(), area.getBottom()); break;
        case TabbedButtonBar::TabsAtRight:  t = t.rotated (MathConstants<float>::pi *  0.5f).translated (area.getRight(), area.getY()); break;
        case TabbedButtonBar::TabsAtTop:
        case TabbedButtonBar::TabsAtBottom: t = t.translated (area.getX(), area.getY()); break;
        default:                            jassertfalse; break;
    }

    g.addTransform (t);
    textLayout.draw (g, Rectangle<float> (length, depth));
}

void LookAndFeel_V3::drawTabAreaBehindFrontButton (TabbedButtonBar& bar, Graphics& g, const int w, const int h)
{
    const float shadowSize = 0.15f;

    Rectangle<int> shadowRect, line;
    ColourGradient gradient (Colours::black.withAlpha (bar.isEnabled() ? 0.08f : 0.04f), 0, 0,
                             Colours::transparentBlack, 0, 0, false);

    switch (bar.getOrientation())
    {
        case TabbedButtonBar::TabsAtLeft:
            gradient.point1.x = (float) w;
            gradient.point2.x = (float) w * (1.0f - shadowSize);
            shadowRect.setBounds ((int) gradient.point2.x, 0, w - (int) gradient.point2.x, h);
            line.setBounds (w - 1, 0, 1, h);
            break;

        case TabbedButtonBar::TabsAtRight:
            gradient.point2.x = (float) w * shadowSize;
            shadowRect.setBounds (0, 0, (int) gradient.point2.x, h);
            line.setBounds (0, 0, 1, h);
            break;

        case TabbedButtonBar::TabsAtTop:
            gradient.point1.y = (float) h;
            gradient.point2.y = (float) h * (1.0f - shadowSize);
            shadowRect.setBounds (0, (int) gradient.point2.y, w, h - (int) gradient.point2.y);
            line.setBounds (0, h - 1, w, 1);
            break;

        case TabbedButtonBar::TabsAtBottom:
            gradient.point2.y = (float) h * shadowSize;
            shadowRect.setBounds (0, 0, w, (int) gradient.point2.y);
            line.setBounds (0, 0, w, 1);
            break;

        default: break;
    }

    g.setGradientFill (gradient);
    g.fillRect (shadowRect.expanded (2, 2));

    g.setColour (bar.findColour (TabbedButtonBar::tabOutlineColourId));
    g.fillRect (line);
}

void LookAndFeel_V3::drawTextEditorOutline (Graphics& g, int width, int height, TextEditor& textEditor)
{
    if (textEditor.isEnabled())
    {
        if (textEditor.hasKeyboardFocus (true) && ! textEditor.isReadOnly())
        {
            g.setColour (textEditor.findColour (TextEditor::focusedOutlineColourId));
            g.drawRect (0, 0, width, height, 2);
        }
        else
        {
            g.setColour (textEditor.findColour (TextEditor::outlineColourId));
            g.drawRect (0, 0, width, height);
        }
    }
}

void LookAndFeel_V3::drawTreeviewPlusMinusBox (Graphics& g, const Rectangle<float>& area,
                                               Colour backgroundColour, bool isOpen, bool isMouseOver)
{
    Path p;
    p.addTriangle (0.0f, 0.0f, 1.0f, isOpen ? 0.0f : 0.5f, isOpen ? 0.5f : 0.0f, 1.0f);

    g.setColour (backgroundColour.contrasting().withAlpha (isMouseOver ? 0.5f : 0.3f));
    g.fillPath (p, p.getTransformToScaleToFit (area.reduced (2, area.getHeight() / 4), true));
}

bool LookAndFeel_V3::areLinesDrawnForTreeView (TreeView&)
{
    return false;
}

int LookAndFeel_V3::getTreeViewIndentSize (TreeView&)
{
    return 20;
}

void LookAndFeel_V3::drawComboBox (Graphics& g, int width, int height, const bool /*isMouseButtonDown*/,
                                   int buttonX, int buttonY, int buttonW, int buttonH, ComboBox& box)
{
    g.fillAll (box.findColour (ComboBox::backgroundColourId));

    if (box.isEnabled() && box.hasKeyboardFocus (false))
    {
        g.setColour (box.findColour (ComboBox::focusedOutlineColourId));
        g.drawRect (0, 0, width, height, 2);
    }
    else
    {
        g.setColour (box.findColour (ComboBox::outlineColourId));
        g.drawRect (0, 0, width, height);
    }

    const float arrowX = 0.3f;
    const float arrowH = 0.2f;

    const auto x = (float) buttonX;
    const auto y = (float) buttonY;
    const auto w = (float) buttonW;
    const auto h = (float) buttonH;

    Path p;
    p.addTriangle (x + w * 0.5f,            y + h * (0.45f - arrowH),
                   x + w * (1.0f - arrowX), y + h * 0.45f,
                   x + w * arrowX,          y + h * 0.45f);

    p.addTriangle (x + w * 0.5f,            y + h * (0.55f + arrowH),
                   x + w * (1.0f - arrowX), y + h * 0.55f,
                   x + w * arrowX,          y + h * 0.55f);

    g.setColour (box.findColour (ComboBox::arrowColourId).withMultipliedAlpha (box.isEnabled() ? 1.0f : 0.3f));
    g.fillPath (p);
}

void LookAndFeel_V3::drawLinearSlider (Graphics& g, int x, int y, int width, int height,
                                       float sliderPos, float minSliderPos, float maxSliderPos,
                                       const Slider::SliderStyle style, Slider& slider)
{
    g.fillAll (slider.findColour (Slider::backgroundColourId));

    if (style == Slider::LinearBar || style == Slider::LinearBarVertical)
    {
        const float fx = (float) x, fy = (float) y, fw = (float) width, fh = (float) height;

        Path p;

        if (style == Slider::LinearBarVertical)
            p.addRectangle (fx, sliderPos, fw, 1.0f + fh - sliderPos);
        else
            p.addRectangle (fx, fy, sliderPos - fx, fh);

        auto baseColour = slider.findColour (Slider::thumbColourId)
                                .withMultipliedSaturation (slider.isEnabled() ? 1.0f : 0.5f)
                                .withMultipliedAlpha (0.8f);

        g.setGradientFill (ColourGradient::vertical (baseColour.brighter (0.08f), 0.0f,
                                                     baseColour.darker (0.08f), (float) height));
        g.fillPath (p);

        g.setColour (baseColour.darker (0.2f));

        if (style == Slider::LinearBarVertical)
            g.fillRect (fx, sliderPos, fw, 1.0f);
        else
            g.fillRect (sliderPos, fy, 1.0f, fh);

        drawLinearSliderOutline (g, x, y, width, height, style, slider);
    }
    else
    {
        drawLinearSliderBackground (g, x, y, width, height, sliderPos, minSliderPos, maxSliderPos, style, slider);
        drawLinearSliderThumb (g, x, y, width, height, sliderPos, minSliderPos, maxSliderPos, style, slider);
    }
}

void LookAndFeel_V3::drawLinearSliderBackground (Graphics& g, int x, int y, int width, int height,
                                                 float /*sliderPos*/,
                                                 float /*minSliderPos*/,
                                                 float /*maxSliderPos*/,
                                                 const Slider::SliderStyle /*style*/, Slider& slider)
{
    const float sliderRadius = (float) (getSliderThumbRadius (slider) - 2);

    const Colour trackColour (slider.findColour (Slider::trackColourId));
    const Colour gradCol1 (trackColour.overlaidWith (Colour (slider.isEnabled() ? 0x13000000 : 0x09000000)));
    const Colour gradCol2 (trackColour.overlaidWith (Colour (0x06000000)));
    Path indent;

    if (slider.isHorizontal())
    {
        auto iy = (float) y + (float) height * 0.5f - sliderRadius * 0.5f;

        g.setGradientFill (ColourGradient::vertical (gradCol1, iy, gradCol2, iy + sliderRadius));

        indent.addRoundedRectangle ((float) x - sliderRadius * 0.5f, iy, (float) width + sliderRadius, sliderRadius, 5.0f);
    }
    else
    {
        auto ix = (float) x + (float) width * 0.5f - sliderRadius * 0.5f;

        g.setGradientFill (ColourGradient::horizontal (gradCol1, ix, gradCol2, ix + sliderRadius));

        indent.addRoundedRectangle (ix, (float) y - sliderRadius * 0.5f, sliderRadius, (float) height + sliderRadius, 5.0f);
    }

    g.fillPath (indent);

    g.setColour (trackColour.contrasting (0.5f));
    g.strokePath (indent, PathStrokeType (0.5f));
}

void LookAndFeel_V3::drawPopupMenuBackground (Graphics& g, [[maybe_unused]] int width, [[maybe_unused]] int height)
{
    g.fillAll (findColour (PopupMenu::backgroundColourId));

   #if ! JUCE_MAC
    g.setColour (findColour (PopupMenu::textColourId).withAlpha (0.6f));
    g.drawRect (0, 0, width, height);
   #endif
}

void LookAndFeel_V3::drawMenuBarBackground (Graphics& g, int width, int height,
                                            bool, MenuBarComponent& menuBar)
{
    auto colour = menuBar.findColour (PopupMenu::backgroundColourId);

    Rectangle<int> r (width, height);

    g.setColour (colour.contrasting (0.15f));
    g.fillRect (r.removeFromTop (1));
    g.fillRect (r.removeFromBottom (1));

    g.setGradientFill (ColourGradient::vertical (colour, 0, colour.darker (0.08f), (float) height));
    g.fillRect (r);
}

void LookAndFeel_V3::drawKeymapChangeButton (Graphics& g, int width, int height,
                                             Button& button, const String& keyDescription)
{
    const Colour textColour (button.findColour (0x100ad01 /*KeyMappingEditorComponent::textColourId*/, true));

    if (keyDescription.isNotEmpty())
    {
        if (button.isEnabled())
        {
            g.setColour (textColour.withAlpha (button.isDown() ? 0.4f : (button.isOver() ? 0.2f : 0.1f)));
            g.fillRoundedRectangle (button.getLocalBounds().toFloat(), 4.0f);
            g.drawRoundedRectangle (button.getLocalBounds().toFloat(), 4.0f, 1.0f);
        }

        g.setColour (textColour);
        g.setFont ((float) height * 0.6f);
        g.drawFittedText (keyDescription, 4, 0, width - 8, height, Justification::centred, 1);
    }
    else
    {
        const float thickness = 7.0f;
        const float indent = 22.0f;

        Path p;
        p.addEllipse (0.0f, 0.0f, 100.0f, 100.0f);
        p.addRectangle (indent, 50.0f - thickness, 100.0f - indent * 2.0f, thickness * 2.0f);
        p.addRectangle (50.0f - thickness, indent, thickness * 2.0f, 50.0f - indent - thickness);
        p.addRectangle (50.0f - thickness, 50.0f + thickness, thickness * 2.0f, 50.0f - indent - thickness);
        p.setUsingNonZeroWinding (false);

        g.setColour (textColour.darker (0.1f).withAlpha (button.isDown() ? 0.7f : (button.isOver() ? 0.5f : 0.3f)));
        g.fillPath (p, p.getTransformToScaleToFit (2.0f, 2.0f, (float) width - 4.0f, (float) height - 4.0f, true));
    }

    if (button.hasKeyboardFocus (false))
    {
        g.setColour (textColour.withAlpha (0.4f));
        g.drawRect (0, 0, width, height);
    }
}


class LookAndFeel_V3_DocumentWindowButton final : public Button
{
public:
    LookAndFeel_V3_DocumentWindowButton (const String& name, Colour c, const Path& normal, const Path& toggled)
        : Button (name), colour (c), normalShape (normal), toggledShape (toggled)
    {
    }

    void paintButton (Graphics& g, bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override
    {
        Colour background (Colours::grey);

        if (ResizableWindow* rw = findParentComponentOfClass<ResizableWindow>())
            background = rw->getBackgroundColour();

        const float cx = (float) getWidth() * 0.5f, cy = (float) getHeight() * 0.5f;
        const float diam = jmin (cx, cy) * (shouldDrawButtonAsDown ? 0.60f : 0.65f);

        g.setColour (background);
        g.fillEllipse (cx - diam, cy - diam, diam * 2.0f, diam * 2.0f);

        Colour c (background.contrasting (colour, 0.6f));

        if (! isEnabled())
            c = c.withAlpha (0.6f);
        else if (shouldDrawButtonAsHighlighted)
            c = c.brighter();

        g.setColour (c);
        g.drawEllipse (cx - diam, cy - diam, diam * 2.0f, diam * 2.0f, diam * 0.2f);

        Path& p = getToggleState() ? toggledShape : normalShape;

        float scale = 0.55f;
        g.fillPath (p, p.getTransformToScaleToFit (cx - diam * scale, cy - diam * scale,
                                                   diam * 2.0f * scale, diam * 2.0f * scale, true));
    }

private:
    Colour colour;
    Path normalShape, toggledShape;

    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LookAndFeel_V3_DocumentWindowButton)
};

Button* LookAndFeel_V3::createDocumentWindowButton (int buttonType)
{
    Path shape;
    const float crossThickness = 0.25f;

    if (buttonType == DocumentWindow::closeButton)
    {
        shape.addLineSegment (Line<float> (0.0f, 0.0f, 1.0f, 1.0f), crossThickness * 1.4f);
        shape.addLineSegment (Line<float> (1.0f, 0.0f, 0.0f, 1.0f), crossThickness * 1.4f);

        return new LookAndFeel_V3_DocumentWindowButton ("close", Colour (0xffdd1100), shape, shape);
    }

    if (buttonType == DocumentWindow::minimiseButton)
    {
        shape.addLineSegment (Line<float> (0.0f, 0.5f, 1.0f, 0.5f), crossThickness);

        return new LookAndFeel_V3_DocumentWindowButton ("minimise", Colour (0xffaa8811), shape, shape);
    }

    if (buttonType == DocumentWindow::maximiseButton)
    {
        shape.addLineSegment (Line<float> (0.5f, 0.0f, 0.5f, 1.0f), crossThickness);
        shape.addLineSegment (Line<float> (0.0f, 0.5f, 1.0f, 0.5f), crossThickness);

        Path fullscreenShape;
        fullscreenShape.startNewSubPath (45.0f, 100.0f);
        fullscreenShape.lineTo (0.0f, 100.0f);
        fullscreenShape.lineTo (0.0f, 0.0f);
        fullscreenShape.lineTo (100.0f, 0.0f);
        fullscreenShape.lineTo (100.0f, 45.0f);
        fullscreenShape.addRectangle (45.0f, 45.0f, 100.0f, 100.0f);
        PathStrokeType (30.0f).createStrokedPath (fullscreenShape, fullscreenShape);

        return new LookAndFeel_V3_DocumentWindowButton ("maximise", Colour (0xff119911), shape, fullscreenShape);
    }

    jassertfalse;
    return nullptr;
}

Path LookAndFeel_V3::getTickShape (const float height)
{
    static const unsigned char pathData[]
        = { 110,109,32,210,202,64,126,183,148,64,108,39,244,247,64,245,76,124,64,108,178,131,27,65,246,76,252,64,108,175,242,4,65,246,76,252,
            64,108,236,5,68,65,0,0,160,180,108,240,150,90,65,21,136,52,63,108,48,59,16,65,0,0,32,65,108,32,210,202,64,126,183,148,64, 99,101,0,0 };

    Path p;
    p.loadPathFromData (pathData, sizeof (pathData));
    p.scaleToFit (0, 0, height * 2.0f, height, true);
    return p;
}

Path LookAndFeel_V3::getCrossShape (const float height)
{
    static const unsigned char pathData[]
        = { 110,109,88,57,198,65,29,90,171,65,108,63,53,154,65,8,172,126,65,108,76,55,198,65,215,163,38,65,108,141,151,175,65,82,184,242,64,108,117,147,131,65,90,100,81,65,108,184,30,47,65,82,184,242,64,108,59,223,1,65,215,163,38,65,108,84,227,89,65,8,172,126,65,
            108,35,219,1,65,29,90,171,65,108,209,34,47,65,231,251,193,65,108,117,147,131,65,207,247,149,65,108,129,149,175,65,231,251,193,65,99,101,0,0 };

    Path p;
    p.loadPathFromData (pathData, sizeof (pathData));
    p.scaleToFit (0, 0, height * 2.0f, height, true);
    return p;
}

} // namespace juce
